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Configuring Rates for Counter-Strike 1.6, Including Rates for New Builds
#1
What are sv_minrate and sv_minupdaterate?
These are the minimum server rate values. If a player's cl_updaterate or rate is below these values, the server will use the values specified in these cvars instead of the player's values.

Why do different builds recommend different rates?
In the 6xxx builds, the maximum value of sv_maxrate was increased to 100000. Therefore, if you have ANY of the 6xxx builds, you can set the sv_maxrate value to 100000. If you have ANY of the 5xxx or 4xxx builds, or older (lol) builds, setting sv_maxrate higher than 25000 won't make any difference. The maximum value of maxupdaterate was also increased to 102 in these builds, so you can set it as well.

Why set sv_minrate higher than sv_maxrate?
Unlike sv_maxrate, the maximum value of sv_minrate is unlimited(?). Therefore, if you set sv_minrate to 100000, all clients will be forced to use a rate of 100000. The sv_maxrate variable is simply disregarded. This is generally good, but not ideal if a player has a poor internet connection.

In summary:
If you have a build version lower than 6xxx and you are confident that all your players have a good internet connection:
Quote:sv_minrate 100000
//sv_maxrate is not relevant
sv_minupdaterate 20
sv_maxupdaterate 101

If you have a build version lower than 6xxx and you are unsure about the quality of your players' internet connections:
Quote:sv_minrate 15000
sv_maxrate 25000
sv_minupdaterate 20
sv_maxupdaterate 101

If you have a build version of 6xxx and you are confident that all your players have a good internet connection:
Quote:sv_minrate 100000
//sv_maxrate is not relevant
sv_minupdaterate 20
sv_maxupdaterate 102

If you have a build version of 6xxx and you are unsure about the quality of your players' internet connections:
Quote:sv_minrate 15000
sv_maxrate 100000
sv_minupdaterate 20
sv_maxupdaterate 102
[-] The following 1 user says Thank You to Fullserver for this post:
  • brainohyeah
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